The Razer Ornata V3 is an ergonomic, low-profile gaming keyboard that is compatible with Razer Chroma RGB. Japanese layout.
■Thin keys/low-profile keys
The 4.4mm ultra-thin keycaps and short switches reduce the strain on your arms even after long periods of use, allowing you to type with your hands in a natural position. The shallow key travel is ideal for games such as FPS where typing speed is the difference between victory and defeat.
■Razer Mecha Membrane Switches
It combines the soft cushion touch of conventional membrane keyboards with the tactile click of mechanical switches, and achieves incredible speed thanks to the keycaps, which are positioned at the right height. You can also experience the full repetitive action and high-speed response of the keys with every keystroke, allowing you to input with unmatched accuracy in any game.
■UV-coated keycaps
The UV coating strengthens the keycaps, making them 7 times more durable than standard keycaps, and it prevents the characters on the keytops from fading and protects them from wear and tear. The material is made from scratch-resistant ABS resin, which prevents damage to the keycaps.
■Dedicated media keys with backlighting
Equipped with dedicated media keys that are easy to operate, you can directly control the playback, stop, skip and brightness of the backlight. Pursuing ease of use that allows you to adjust all functions, you can enjoy entertainment with ultimate convenience.
■Soft Wrist Rest with Magnetic Attachment
The wrist rest is designed to fit seamlessly with the low-profile keyboard and uses a magnetic attachment to ensure it does not come off during long periods of keyboard use, reducing the strain on your wrists and providing firm support. The soft cushion provides excellent comfort, making it the perfect wrist rest for long periods of gaming.
■10 Razer Chroma RGB lighting zones
The Ornata V3 has 10 lighting zones, allowing you to customize your keyboard with 16.8 million colors and four RGB lighting effects. In hundreds of Chroma-enabled games, you can link lighting effects to in-game actions.
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